How it works
0.001 ETH, or free at 1 per 5s. Coordinate shows at mint; vault, character, and rarity reveal the moment mint ends.
Staked: +90/hr wage (5× for 1/1 legendaries), paying a flat 10/hr into the rent pool. Idle is safe: an untouched Rentoid keeps its full vault — no drain, ever.
Merge fees scale ×10 per tier (0.001 Shack → 0.01 Complex → 0.1 Hotel …) → the burn pool. Shack burns open at mint. Complex + Hotel burns: T+24h → T+48h only. At T+48h the pool pays Shack/Complex/Hotel holders by claim weight — 1 / 5 / 25, so climbing always pays more.
$RENT goes live, LP seeded, Blackrock burns open. Everything past TGE stays sealed. 🔒
Tiers
Merge 4 same-tier → 1 next tier · combined value ×1.30 · buildings split the rent pool by weight| Tier | Built from | Rent weight | |
|---|---|---|---|
| RentoidT1 | — | 0 | vault 10k–300k $RENT |
| ShackT2 | 4 Rentoids | 1× | burns open at mint |
| Apartment ComplexT3 | 4 Shacks | 4× | T+24h → T+48h only |
| HotelT4 | 4 Complexes | 16× | T+24h → T+48h only |
| BlackrockT5 | 4 Hotels | 64× | opens T+96h (TGE) |
| ?????T6 | 4 Blackrocks | ? | revealed post-TGE |
Merge fees scale ×10 per tier (0.001 ETH for a Shack, up to 10 ETH for the top) — it all lands in the burn pool. Shack burns open at mint. Complex + Hotel burns run T+24h → T+48h only; at T+48h the ETH pool pays out by a separate burn-pool claim weight(Shack 1, Complex 5, Hotel 25) — distinct from the rent-pool weight in the table above (Shack 1×, Complex 4×, Hotel 16×). Climbing always pays more, so there's no reason to stop at Complex. Blackrock burns open at T+96h with TGE. Survivor keeps its plot; 3 burn.
Timeline
Mint date TBA — announced on X. All days count from mint.Tokenomics & fees
$RENT · supply 1,000,000,000 · TGE T+96h · accrued balances convert pro-rata| Plot Vaults | 15% |
| Wages / Rent Pool | 15% |
| Chapter 5 Emissions & Sealed Treasury | 35% |
| Initial Liquidity | 20% |
| Marketing & Ops | 15% |
| $RENT/ETH liquidity | 80% |
| Sealed treasury | 10% |
| Dev | 10% |
| NFT royalty | 10% |
| Liquidation tax → sealed treasury | 10–30% |
| 80% | 10,000–20,000 | Common roll |
| 17% | 25,000–60,000 | Rare roll |
| 3% | 80,000–300,000 | Jackpot roll |
Anti-snipe at TGE: 99% sell tax at launch, decaying to a 10% floor over the opening minutes (time-based). One-sided LP; decay-window tax deepens the pool.
Until TGE, $RENT exists only as balances on the NFTs. No presale.
The collection
34 professions · 8 activity variants · 16 legendary 1/1s (5× wage) · 2 genders (~40% women) × 6 skin tones · 40% hold 1 of 14 possessionsMap
100×100 grid · 10,000 plots · 6 districts by distance from centerFAQ
When is mint?
TBA — announced on X (@rentoidsxyz). It goes live on this page the same block. No allowlist, no phases.
How much is mint?
Free: 1 global mint per 5 seconds, first come first served — lose the race and the tx reverts. Paid: 0.001 ETH, always fills. 50 per wallet, 10 per tx.
What do I get at mint?
A random grid coordinate, shown on the cover at mint. Vault (10k–300k $RENT), character, and rarity stay sealed until the reveal, which fires the moment mint ends.
Do my Rentoids have to work?
Idle is safe: an untouched Rentoid keeps its full vault — there is no drain. Staked: +90 $RENT/hr net (5× for 1/1 legendaries), with a flat 10/hr paid into the building rent pool. Balances live on the NFT and transfer with it.
Can I cash out?
Rentoids: burn 4 into a Shack, or hold. What buildings can do with their $RENT after TGE is sealed until TGE.
Can I trade after mint?
Yes — Rentoids are freely transferable the moment they mint; there is no transfer lock. Marketplace listings use an approved-operator allowlist (ERC-721C) so royalties are honored, but you can always transfer peer-to-peer.
How does the neighbourhood boost work?
Each building within a tier's square radius (Shack 5×5 up to Blackrock 11×11) adds +10% rent weight, stacking to +200%. Merging needs no adjacency.